juran

Pixalnation: Night 37

Some work was done in the duel model tonight, however, issues with the CVS repository preventED me from doing any major advancement... tomorrow will be another day.

Also, Mr. JoSeconde has joined to the pixalnation devteam... welcome compadre! Tonight he shows us some advancement on the "pick location" form (this will be used to select a spot for your city, as well as allowing you to browse the world... the project is growing!)

Sample Pic here

More news coming!
juran

Pixalnation: Day 36?

Well ok, this was not really a "work day" for the project.

I have been a bit busy lately, but I have got important feedback from some people and have thought a bit on certain things to be enhanced into the project.

As for the to-do list, we still have
* Usability enhancements and graphics work
* Make the defender attack the attacker in the duel (That means each duel has two rounds and the attacker is damaged too)
* Implement store inventory daily shuffle
* Implement user sign up
* Implement nation creation including the window to pick location (this will be hard.... but fun :P)
* Implement hospitals
* Some content (pants and gloves)

I leave you with some eye candy in the shape of screen mockups :P


--
juran

Pixalnation: Night 35

* Fighters now have hit points
* Artificial barriers for duels per day and assault per day have thus been removed and replaced with much more natural "noreasontoattackifyoudonthavehits" constraints

Whats left?
* Usability enhancements
* Graphic work (a new logo is coming tomorrow)
* Some content (pants and gloves)
* Some important work in the combat model and the duel messages

Pic


Stats
Aprox. Work Time: 105:00 (104:00 + 1:00)
Source Files: 98
LOC: 9470
SLOC-L: 4463
Database Tables: 22
juran

PixalNation: Day 34

We are almost done!

* Worked a lot more on internationalization, including settlement assault messages, item names, error messages and so on
* Added almost all the rest of content, including facets for male and female hair, and male beards
* Separated male and female humanoid anatomies, so your male fighters can no longer wear dresses

Whats left?
* Usability enhancements
* Graphic work (a new logo)
* Some content (pants and gloves)
* Add HP for fighters, and remove "daily" attacks and assault constraints

Pics





Stats
Aprox. Work Time: 104:00 (100:30 + 3:30)
Source Files: 98
LOC: 9407
SLOC-L: 4424
Database Tables: 22
juran

PixalNation: Night 33

Proceeding with internationalization
* Notifications are now internationalized
* Duel messages are internationalized as well

Pending:
* Army assault messages
* All content and facets

Stats
Aprox. Work Time: 100:30 (98:30 + 2:00)
Source Files: 98
LOC: 9315 (Due to the change on program generated messages to resource bundles)
SLOC-L: 4388
Database Tables: 22
juran

PixalAttack: Day 32 (Internationalization)

Ok, today I finished "internationalizating" all web pages around resource bundles for spanish and english
I also made 4 language icons (Colombia, Spain, U.S. and United Kingdom)... yes, I was bored, (and GIMP rocks)
I also made some changes to the "profile" and "home" layout in the process.

Pending:
* Address some internationalization issues, like in notifications, combat and assault messages, etc.
* Add the rest of initial content.

Pics

Ye ole English profile


Mi perfil, en español! ole ole...

Stats
Aprox. Work Time: 98:30 hours (95:30 + 3:00)
Source Files: 98
LOC: 9316
SLOC-L: 4412
Database Tables: 22
juran

PixalAttack: Day 31

Added internationalization, pixalattack will initially be available in Spanish and English.
Of course, had to made it the best possible way (that is, the one that looks better from usage :P)

I had to implement a way to parse "{n}" property values... (example: You {0} the {1})... spend too much time looking, found no way, implementing the parser was quicker :P

Pics

A paisa carriel for Chikita, good luck in your trip!

Stats
Aprox. Work Time: 95:30 hours (93:30 + 2:00)

Source Files: 99
LOC: 9583
SLOC-L: 4445
Database Tables: 22
juran

PixalBattle: Night 29

a.k.a. The project with many names

Done:
* Settlement assault, you can now assault your friends settlements and earn money to increase the size of your settlement

Pending
* Autoassign buddies to defense team on creation

Pics



Stats
Aprox. Work Time: 93:30 hours (90:30 + 3:00)
Source Files: 98
LOC: 9484
SLOC-L: 4400
Database Tables: 22
juran

Pixalwars: Night 28

Done
* Join and Leave Army
* Advanced on Settlement Assault

Stats:
Aprox. Work Time: 90:30 hours (87:30 + 3:00)
Source Files: 96
LOC: 9107
SLOC-L: 4208
Database Tables: 22
juran

PixelWars: Day 27

No seog tnempoleved!

* You can now give gifts to your friends! yay! ( ... )



Stats:
Aprox. Work Time: 87:30 hours (83:30 + 4:00)
Source Files: 94
LOC: 8814
SLOC-L: 4021
Database Tables: 21